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ModFactor Pre/Post-distortion

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Joined: Jan 22 2008
Posts: 31

ModFactor Pre/Post-distortion

January 23, 2008 - 07:20 pm
I've been puzzling this for a couple of months, and am wondering how Eventide will handle it: Modulation effects fall into two categories - those which are applied pre-distortion (wah, phaser), and those which are applied post-distortion (flanger, chorus, trem). It pretty much has to be that way; wah won't work properly post-distortion, and chorus won't work pre. So; short of buying two ModFactors, what's the workaround? All I could come up with is if you could allow each of the two input/output pairs to effectively own an effect and route it a bit like two loops... Just thinking aloud.
Joined: Jan 9 2008
Posts: 1470
January 24, 2008 - 02:27 am


you have to accept that humans can't transm?grate objects.


1- get 2 ModFactors for the right pre/post location

2-get a MIDI routing device to program instant location switching

what is missing is a 3 possibility....probably the one you were looking for?



Joined: Jan 22 2008
Posts: 31
January 24, 2008 - 07:50 am

Gotcha. ;)

 It'll still be a fun device, and I'll patiently await the TransmigrateFactor add-on. ;)