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mjahoger
Joined: Sep 20 2018
Posts: 47

New 2019 algorithm release?

mjahoger
June 11, 2019 - 07:56 am

Now that the H9000 has been released, can we expect Eventide to start releasing two new H9 algorithms a year again, starting with the next Summer NAMM? I so hope they will be releasing a 6 or 8 tap delay with control over the panning, modulation and diffusion for each tap individually. Several other manufacturers (Line6, Boss, Fractal) already have such tapped delays included in their pedals, it only seems logical Eventide will release a similar algorithm. Surely, it shouldn't take too much work to tweak the ultratap algorithm and make it a 6 or 8 tap delay with control over the various parameters?

llemtt
Joined: Oct 14 2011
Posts: 51
llemtt
June 11, 2019 - 08:20 am

+1

mustafaicil
Joined: Feb 10 2018
Posts: 45
mustafaicil
June 11, 2019 - 01:59 pm

I would love to have a delay algorithm where Delay A goes into Delay B as with two separate delay pedals connected in serial.

mjahoger
Joined: Sep 20 2018
Posts: 47
mjahoger
June 12, 2019 - 03:33 am
mustafaicil wrote:

I would love to have a delay algorithm where Delay A goes into Delay B as with two separate delay pedals connected in serial.

You can already have a mono series delay by putting a patch cable from output A into input B. Alternatively, the delays in the Filterpong and SpaceTime algorithms have series delays.

mustafaicil
Joined: Feb 10 2018
Posts: 45
mustafaicil
June 12, 2019 - 08:50 am

mjahoger wrote:
mustafaicil wrote:

I would love to have a delay algorithm where Delay A goes into Delay B as with two separate delay pedals connected in serial.

You can already have a mono series delay by putting a patch cable from output A into input B. Alternatively, the delays in the Filterpong and SpaceTime algorithms have series delays.

Using a patch cable, you cannot use different delay settings for each. So not a very preferred solution. Plus that affects every algorithm used. I have not tried Filterpong and Space in that manner. I will check them again.

Mcinmusic
Joined: May 10 2019
Posts: 2
Mcinmusic
June 12, 2019 - 07:48 pm

heck yes.

marcusm750's picture
marcusm750
Joined: Sep 26 2012
Posts: 63
marcusm750
June 14, 2019 - 03:57 pm

mjahoger wrote:

I so hope they will be releasing a 6 or 8 tap delay with control over the panning, modulation and diffusion for each tap individually. Several other manufacturers (Line6, Boss, Fractal) already have such tapped delays included in their pedals, it only seems logical Eventide will release a similar algorithm. Surely, it shouldn't take too much work to tweak the ultratap algorithm and make it a 6 or 8 tap delay with control over the various parameters?

Like I said, that would be a fantastic addition to the H9!

https://www.eventideaudio.com/community/forum/stompboxes/circular-pannin...

mjahoger
Joined: Sep 20 2018
Posts: 47
mjahoger
June 26, 2019 - 07:09 am

It seems were are getting a harmonic trem instead...

Bodde's picture
Bodde
Joined: Oct 26 2014
Posts: 268
Bodde
June 30, 2019 - 01:43 pm

No idea what it does exactly after watching the trailer. But I like the video. Sounds like a fast square tremelo. Hope it retriggers at the next attack instead of having to use switch like the Harpegiator.

I don't use the last synth algo much but I am curious about this new algo.

Yes a new 8 tap delay algo would be nice for the next thing.

audiolap
Joined: May 4 2019
Posts: 1
audiolap
July 12, 2019 - 02:25 pm

Bit crusher!!!!

O2LAMJU
Joined: Jun 21 2018
Posts: 25
O2LAMJU
July 18, 2019 - 10:29 am

and the name iiis... "Harmadillo" i'm gonna test it :D

natey878
Joined: Feb 15 2017
Posts: 1
natey878
July 25, 2019 - 02:33 pm

I'm new here just bought a H9 Max, and wondering if the Tverb will be avalible for th H9 max

Honch
Joined: Jun 25 2009
Posts: 39
Honch
February 29, 2020 - 02:56 am

I would love to that they made the simple change on their A/B delays. It has 2 delays of 3 seconds each. I e 3000 ms each. If they only could make delay A be added on top of delay B, and in the end produce 6 second delays for "Frippertronics" and "Soundscapes" stuff I would be all game. Of course, the feedback controls should work accordingly too, that you put it in the 6 second loop, as well as a HOLD function is a must. That you can "freeze" or lock the infinite repeats, and play on top of it without adding new signal into the chain. Just like all delays did in the old days.

Frankly,  I wonder why more delay pedals doesn't have this function. It's probably because people thinks a regular loop function performs the same, but it doesn't, and never has sounded the same and never will. It's such an easy function to incorporate now, since 2x3000 ms is already in there.

If not, a new algorithm with delay and hall reverbs together... BUT! the first repeats of the delay should be totally dry in the dry/wet reverb mix and the faintest repeats in the vack should have huge amount of reverb. As it occurs in real life, if you move away from a sound source. It becomes fainter and the actual reverb mix increases, and eventually will have no direct sound at all. Peculiar, no one thought of this, in any other pedal either. Would be cool to also have the stereo width increase accordingly as the repeats fades and reverb increases. Some 3D depth to it all. Not that the reverb algorithm changes, but just the wet/dry mix of the reverb. As the repeats fades, and becomes less high fidelity the reverb increases. Would be great.

brock's picture
brock
Joined: Jan 3 2010
Posts: 942
brock
February 29, 2020 - 09:07 am

Honch wrote:

... If they only could make delay A be added on top of delay B, and in the end produce 6 second delays for "Frippertronics" and "Soundscapes" stuff I would be all game. Of course, the feedback controls should work accordingly too, that you put it in the 6 second loop, as well as a HOLD function is a must. That you can "freeze" or lock the infinite repeats, and play on top of it without adding new signal into the chain...

This might help you with the 1st one.  The HOLD function uses the REPEAT [Aux to Performance] switch.

https://www.eventideaudio.com/comment/23954#comment-23954

Honch wrote:

... If not, a new algorithm with delay and hall reverbs together... BUT! the first repeats of the delay should be totally dry in the dry/wet reverb mix and the faintest repeats in the vack should have huge amount of reverb. As it occurs in real life, if you move away from a sound source. It becomes fainter and the actual reverb mix increases, and eventually will have no direct sound at all. Peculiar, no one thought of this, in any other pedal either. Would be cool to also have the stereo width increase accordingly as the repeats fades and reverb increases. Some 3D depth to it all. Not that the reverb algorithm changes, but just the wet/dry mix of the reverb. As the repeats fades, and becomes less high fidelity the reverb increases...

Have to think about that one.  Kind of a combination of Ducked Delay, DynaVerb, ...

Maybe SpaceTime, with an expression pedal.

Honch
Joined: Jun 25 2009
Posts: 39
Honch
March 09, 2020 - 05:14 pm

brock wrote:

Honch wrote:

... If they only could make delay A be added on top of delay B, and in the end produce 6 second delays for "Frippertronics" and "Soundscapes" stuff I would be all game. Of course, the feedback controls should work accordingly too, that you put it in the 6 second loop, as well as a HOLD function is a must. That you can "freeze" or lock the infinite repeats, and play on top of it without adding new signal into the chain...

This might help you with the 1st one.  The HOLD function uses the REPEAT [Aux to Performance] switch.

https://www.eventideaudio.com/comment/23954#comment-23954

Honch wrote:

... If not, a new algorithm with delay and hall reverbs together... BUT! the first repeats of the delay should be totally dry in the dry/wet reverb mix and the faintest repeats in the vack should have huge amount of reverb. As it occurs in real life, if you move away from a sound source. It becomes fainter and the actual reverb mix increases, and eventually will have no direct sound at all. Peculiar, no one thought of this, in any other pedal either. Would be cool to also have the stereo width increase accordingly as the repeats fades and reverb increases. Some 3D depth to it all. Not that the reverb algorithm changes, but just the wet/dry mix of the reverb. As the repeats fades, and becomes less high fidelity the reverb increases...

Have to think about that one.  Kind of a combination of Ducked Delay, DynaVerb, ...

Maybe SpaceTime, with an expression pedal.

Thank you. But I've tried that one. The feedback isn't repeating infinitely and it doesn't feed back at 6 seconds interval. In the other link you provided, there's someone saying that if you switch over the delay mix the other way the first repeat comes out (back) at 9 seconds. So...I don't know...is even 9 Seconds delay possible?