- Eventide Audio

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Eventide Staff

Hi rabiddiabetic13 (that's quite a name!),

The audio processing is basically on a protected and high priority "thread."  So UI improvements don't really touch it.  There were bugs in V3.0 that affected tracking, shifting, and key/scale saving that had nothing to do with the added naming features.   We verified those bug reports, fixed those bugs, and tested to make sure they were gone in  V3.5.