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Home Forums Products Stompboxes H90 Looper Question: Overdubbing length and Two Looper Algos at once Reply To: H90 Looper Question: Overdubbing length and Two Looper Algos at once

#188121
brock
Participant

    Fantastic.  It’s a difficult concept to get across clearly with text. I really need to finish up that ‘SuperLooper’ Program List.  Every time I shift my attention over to that one, it just keeps getting bigger & bigger with new ideas.

    Anything involving an FCB-1010 takes a concerted effort; maddingly so without using one of the editors.  No UnO chip here, so that may help to streamline the process.  The cost, switch spacing, banks & surprisingly good build quality make it a great option for live looping, though.  Mine is pretty much dedicated to harmonized guitar variations right now, but I can probably tap the THRU to see what’s going on with a multi-Looper focus.

    I don’t know that there’s a way around MIDI-only.  The problem there is mapping the Page 3 & Page 4 Performance Parameters individually, and also for simultaneous triggering.  It took some brain-busting to settle on paging the onboard switches + Aux switches (or MIDI) for triggering both Loopers together.

    I didn’t mention the latest updates, but that certainly makes a big difference.  The 1-BTN LOOP … I added those as another ‘paging’ option, but I still have my issues with reliable triggering there.  It’s a complex application of algorithms that’s going to take some work to customize, but it sounds like you’re up for the task to reap the rewards.

    A couple quick notes:  you can edit here at this forum, but you have to be fast.  A few minutes to review & re-submit, with little or no chance for a 2nd try at it.  Your Bypassing concept triggered another thought.  Not applicable in a direct sense, but it may be useful to you later on.  Bottom of this link here:

    https://www.eventideaudio.com/forums/topic/granular-capture-playback-h9-timefactor-looper/#post-147370

    Back in the Dark Ages – before extra-long looping, multiple instances & separated Rec & Play Speeds, I did a lot of deep dives into the H9 Looper, and many of those concepts still apply (with a few modifications required, specific to the H90).