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March 4, 2025 at 11:56 am
#188677
Ah, yes I understand the spillover method, which would work as a ‘release’ on the loop – but what I am talking about is using a release time while staying in the same loop – basically an adjustable crossfade time.
Obviously easier if the loop length is not using the whole buffer, then you could just use some of the recording after the loop point – the app Loopy Pro seems to deal with this issue with a an ‘intro’ and ‘tail’ section – but it could also just play backwards if it hits the end of the buffer, for example, or another part of the selected length.
Use case is most likely for longer ‘drone’ material.