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I’ve seen the Steinberg thread – as I wrote in my previous message, that issue is related to plugins statically linking the c-runtime and windows apparently have a fixed limit for the number of instances – however that limit is quite high, which is why most people never experience the problem.

The issues I’m having with the Eventide plugins manifest themselves even in very small projects with very few plugins loaded (recently in a test project with just 5 other plugins).