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Eventide Staff

Thanks for getting back – now I can see that your problem is lack of information (our fault) – naming presets is buried on the Update Page (I've copied it below). You have to do the preset naming while still in "save mode" – this is so that it is done before the actual save occurs on the second press and hold.

Preset Naming

TimeFactor now gives you the ability to name your Presets. When you
load a new Preset in Bank Mode, the entire Preset name will scroll once.
Then the Bank/Preset number will be displayed, followed by the first
4-6 letters of the Preset Name.

To Edit the Preset Name:

-After entering Save Mode, press the Right Footswitch and the first
character of the Preset Name will flash. Turning the Encoder will change
this character. The available character set is 'A-Z','a-z', '0-9'.

The Left and Right Footswitch LEDs will be flashing green, to show that
TimeFactor is in Save Mode and that these switches can be used to
navigate between edit fields.

– Use the Left and Right Footswitches to traverse the display,
selecting a field to be edited by the Encoder. (The active field for
editing is always flashing.) Repeated pressing of the Right or Left
Footswitch will traverse through the name field one character at a time,
flashing the selected character.

– The cursor will “wrap around
the display.” Pressing the Left Footswitch will move the edit field to
the left by one character at a time until it gets to the first
character. Pressing the Left Footswitch from here will jump to the last
character of the Preset Name.

– A phantom space is always present at the end of the name to allow
characters to be added past the end. The phantom space cannot be deleted
but will be removed on exit.

-When you are finished naming, either press and hold the Encoder
Button to save the Preset, or press the Middle Footswitch to exit
without saving.

Special Footswitch Presses/Shortcuts for Naming Presets:

1. Press and hold Left Footswitch to DELETE the current flashing character.
2. Press and hold Right Footswitch to INSERT a character before the current flashing character.