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I’ve been doing some more work on the Pitchy Granulator that I demonstrated above. I’ve implemented MIDI and also a freeze function that will grab the current window on a MIDI note on and hold it while a note is held (and it’s monophonic, so you should be able to repitch it on the fly). The freeze can be triggered with MIDI note, without using the note number for pitch determination.
This is the current flow sheet of it (Orange arrow is MIDI, dotted is control). It’s not possible to load or save samples except by baking them into the vsig code, but you can sample a live input by freezing it. I’m out of the studio at the moment, so won’t be able to export the algorithm and do final bug testing for a couple of weeks, but this hopefully meets a bunch of the wishes in the thread above.
If there are any cool features or changes that you can imagine over the next 2 weeks, let me know and I’ll see what I can do.
I’m also going to implement a different approach to granular with the audio sampler which will allow for real time sample reversing and pitching, but that will be for another day.
Here’s the current Emote View