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April 26, 2023 at 2:58 pm
#170678
brock
Participant
I tried something out at PatchStorage, but it’s a little bit out-of-control, in a way. Heavily distorted, to accentuate the through-zero point. I’m not done playing with the concept, but that Program has its (aggressive) place.
What I did was split bands with Sculpt, and put all the focus on the right channel of a Flanger [Type – Thru-0] instance. You might be able to clean it up by dialing down the High Drive, and neutralizing Filter Pre / Post. See what you think:
https://patchstorage.com/highly-negative-reaction/
EDIT: Oh, I forgot. One of the HotSwitches is a clean alternate.