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  1. I’m still experiencing this problem, but I haven’t received any update from Eventide Support. I never got a definitive answer about whether this is a universal problem that might get a fix in the future, a problem with certain devices (this seems unlikely), or just expected behavior from the Head Space algorithm. If you haven’t already done so, you might want to reach out to Eventide Support and send some clips of what you’re experiencing.


Thx, I hope Eventide staff will take notice eventually and make it work. It’s an excellent algo; I would really like actually to be able to use it.


I started another thread before I found this; I have posted a YT short demonstrating differences between Headspace noise floor and other delay algos