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#184189
sadguitarius
Participant

Ok just so it doesn’t look like I didn’t do any searching on my own, I did find the Godlike Productions transformer saturator algorithm as well as the documentation in the unofficial module reference. His implementation is more or less the same as what I was doing in testing out the parameters of the object, but I still feel like it’s missing some guardrails in order to make it musically useful. I’m wondering if there is a sweet spot of parameter ranges or an intended use for the object. Are there any official Eventide algorithms that use it?