Andy Timmons Halo effect on H9 anyone?

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    • #164116
      Chalky
      Participant

      Has anyone succeeded in creating that Halo  dual delay effect Keeley is now selling .. not exactly sure what it is but it sure sounds good

    • #164158
      brock
      Participant

      The Keeley uses two delays in series.  That usually means you have to use the Filter Pong algorithm in an H9.  I wasn’t satisfied with the ‘rhythm’ it created.  I suspect the cross-FEEDBACK path(s) differ from Filter Pong.

      All is not lost.  I got roughly the same ‘Halo’ results in many of the other parallel delay algorithms.  (As an aside, the UltraTap *pedal* format – with FEEDBACK – seemed perfect for this application).

      It will take some fine-tuning, but I was getting good results with Spacetime, MultiTap, even PitchFuzz (no ‘fuzz’ & arp delays).  Tape Echo, if the Keeley saturation is important to you.  Vintage Delay for the bucket brigade mode, etc.

      It’s all in the feedback looping path, & diffusion on the repeats (SLUR-M).  I was working those almost with 2 FEEDBACK alternatives.

      Other than that, the examples I’ve heard are cascading dotted eighths & quarter notes.  375 ms. and 500 ms. at 120 BPM.

    • #164164
      Chalky
      Participant

      Thanks for that, I have also tried several of the dual delays and got close but not quite there. Good point re feedback looping, I need to revisit that! Thanks again 🙂

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