Sculpt algorithm?

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    • #112662
      mwe
      Participant

      I was checking my Eventide account via H9 control and noticed that, along with CrushStation, there’s an algorithm listed called Sculpt. Any ideas what that might be?

    • #139537
      gkellum
      Participant

      Sculpt is another distortion algorithm, and as it's name implies, it's a multiband distortion so you can get different levels of distortion in the low and high bands.  We're still working on Sculpt though.  What's coming out next is CrushStation.  Sculpt is going to come out later on this year (presumably).

    • #139541
      mwe
      Participant

      Very interesting. I have to say, I’m very appreciative of Eventide’s openness about product development.

    • #139547
      entreat69
      Participant

      So looking forward to both Crushstation and Sculpt.

    • #139552
      madmac
      Participant

      Chushstation, Sculpt and Spacetime coming soon. Fun times ahead!

    • #139560
      tzvip
      Participant

      Can anyone tell what it is?

    • #139565
      Bodde
      Participant

      @Madmac: what is the Spacetime algo? Did I miss something?

      off topic: Is it still not possible to quote messages on this forum? and to edit your won posts? I don’t see any function for that……

    • #139568
      jgoldbach
      Participant

      @bodde, it is now possible to edit the original post so long as there are no comments. Here's the post announcing that feature

      The moderators felt this was the best policy to be fair and avoid confusion, but we're always listening

      The quote feature is high on our list of improvements to make, but with any new site, there are many things on that list. We appreciate your patience. 

    • #139573
      Bodde
      Participant

      ok thanks. I think it is strange that you can only edit when there are no other posts after the one you have posted. Sometimes you see a spelling mistake or something after someone else posted. Especially because it takes some time before your post is approved and appears on the forum.

      Also I think it is very unpractical that there is no quote function. But I see that it in the pipeline so we have to be patient.

    • #139578
      madmac
      Participant

      If you have a look at your acccount in the H9 app and you have a H9 Max you can see the up and coming alogorithm names.  Spacetime is in this list along with Crushstation, Sculpt and all the other already available alogorithms.

       

    • #139588
      Bodde
      Participant

      Sure but what is it? Haven’t read about it here on the forum. I like the name.

    • #139592
      h9controller
      Moderator
      Eventide Staff

      Hey All,

      SpaceTime is a multi effects algorithm combining, modulation, delays and reverb.  It should be a pretty versatile algorithm and something that we've gotten a lot of request for here at Eventide.  I believe it should also be coming out later this year!

    • #139594
      Bodde
      Participant

      Ok very cool! I was hoping for such a combined algo. Since I am a delay freak this is good news!! Thanks Eventide.

    • #139599

      Mod+delay+reverb.  Nice.

      Please put Delay A and B and maybe lo res delay like Line 6’s M series.  Thanks and awesome work!

    • #142006

      Any updates on the release date?

      Thanks Eventide.  More power to you!

      • #142007
        gkellum
        Participant

        Any updates on the release date?

        Well, we decided to add a custom UI for SpaceTime to make it easier to understand what was going on.  So, we're working on that, but we're planning on having it ready for NAMM in 3 weeks or so.  Sculpt is on the back burner right now and will come later when we have time to give it some more attention.

      • #142011
        Bodde
        Participant
        gkellum wrote:

        Well, we decided to add a custom UI for SpaceTime to make it easier to understand what was going on.  So, we’re working on that, but we’re planning on having it ready for NAMM in 3 weeks or so.  Sculpt is on the back burner right now and will come later when we have time to give it some more attention.

        Ok that is great news! Can’t wait to try the Space Time algo. Very curious what it does exactly.

      • #142044
        draakenworld
        Participant
        gkellum wrote:

        Well, we decided to add a custom UI for SpaceTime to make it easier to understand what was going on.  So, we're working on that, but we're planning on having it ready for NAMM in 3 weeks or so.  Sculpt is on the back burner right now and will come later when we have time to give it some more attention.

        Looking forward to try the new SpaceTime algorithm. Will there be an in series/in parallel selection control for the three effects?

      • #142058
        brock
        Participant

        You’ve got to love the candid delivery and sense of humor here:

        Eventide Newsletter wrote:

        This year at NAMM, we’ll be unveiling a new H9 algorithm inspired by the 100th Anniversary of Einstein’s General Theory of Relativity. Some of you may have noticed that we inadvertently released an H9 Control beta that included an algorithm mysteriously called “SpaceTime.” We had hoped to release it on the theory’s ‘official’ anniversary but, well, everything takes forever and we’re a bit late. Of course, in relativity the words ‘forever’ and ‘late’ have little meaning.

         

         

         

         

         

         

         

         

         

         

    • #142010
      badmelonfarmer
      Participant

      Cool, interested to see what the custom interface options bring

    • #142761
      st.bede
      Participant

      I have a few hundred dollars waiting to buy another pedal. I want another H9 but I am waiting to see if sculpt can replace a dirt box postion on my board. When will my dream of having a powerful multiband dirt that allows for presets come true?

    • #142788
      Bodde
      Participant

      Don’t think there is any info on that. I don’t use the CrushStation as much as the other algos. It can do nice things but I have plenty of other stuff I can use for overdrive. Also I want to use the H9 for delays/reverb and modulation stuff. It is a bit limited that there is no delay in the CrushStation so you always have to use another device along with it. Whatever the Sculpt is I hope it will be combined with some other sounds like delay or pitch shifter. That way it is much more flexible. For me Sculpt has to do things that other devices can’t do or a combined algo (like SpaceTime) with other sounds so it can be used as a stand alone algo.

    • #143239
      draakenworld
      Participant

      How’s the sculpt algorithm coming? Any news about an approximate release date for it?

      • #143362
        Flabzilla
        Member
        draakenworld wrote:

        How’s the sculpt algorithm coming? Any news about an approximate release date for it?

        Is Sculpt still happening?

      • #143366
        gkellum
        Participant
        Flabzilla wrote:

        Is Sculpt still happening?

        Yes, Sculpt is still happening. Sorry no one responded to the previous question about Sculpt's release date.  We've been working on a custom UI for the algorithm, and we just gave it to some beta testers to take a look at.  We fixed some recurrent MIDI problems in this same release, and we want to take some time testing it to make sure fixing one MIDI issue didn't cause another.  If all goes well, we're going to release it around the time of summer NAMM.

         

         

      • #143367
        Flabzilla
        Member
        gkellum wrote:

        Flabzilla wrote:

        Is Sculpt still happening?

        Yes, Sculpt is still happening. Sorry no one responded to the previous question about Sculpt’s release date.  We’ve been working on a custom UI for the algorithm, and we just gave it to some beta testers to take a look at.  We fixed some recurrent MIDI problems in this same release, and we want to take some time testing it to make sure fixing one MIDI issue didn’t cause another.  If all goes well, we’re going to release it around the time of summer NAMM.

        Thanks, looking forward to it.

    • #143546
      entreat69
      Participant

      Is the new algorithm “Sculpt” going to be released soon? 🙂

      • #143550
        gkellum
        Participant
        entreat69 wrote:

        Is the new algorithm "Sculpt" going to be released soon? 🙂

        Yes, it's coming soon.

    • #143552
      entreat69
      Participant

      Thanks for the positive response about the planned release of “Sculpt” soon! Yay! I’ve been enjoying the wonderful “CrushStation” and especially love the fact the the built Pitch Shifter and playing around with the Parametric EQs and Compressor/Drive can achieve some really nice Electric 12 String tones. 🙂 

    • #143555
      nsanchez
      Moderator
      Eventide Staff

      We’re only a few weeks away from releasing Sculpt. In the meantime, check out this video from two of our early testers, Vernon Reid and Andee Blacksugar: http://youtu.be/lhIA1Spuqdo

    • #143556
      gkellum
      Participant

      I'm not 100% sure, but I think maybe Nalia meant to post this video: https://www.youtube.com/watch?v=lhIA1Spuqdo

    • #143557
      Bodde
      Participant

      ok great! very curious. Hard to know what to expect after watching that teaser. I think I hear some enveloope stuff going in the end? Let’s hope it is not just a distortion and that it is a combined algo with some other effects like pitch shifting and/or delay. Would be very cool to have that in one algo especially delay and distortion.

      • #143558
        AAgnello
        Moderator
        Eventide Staff
        bodde wrote:

        ok great! very curious. Hard to know what to expect after watching that teaser. I think I hear some enveloope stuff going in the end? Let's hope it is not just a distortion and that it is a combined algo with some other effects like pitch shifting and/or delay. Would be very cool to have that in one algo especially delay and distortion.

        Sorry to disappoint you but Sculpt uses all of the H9's CPU cycles to model the nonlinearities of analog circuits. It's amazing, but not too surprising, that it takes lots of DSP to achieve better than cheesy sounding analog gain effects – not that there's anything wrong with cheese if that's what you're going for. We've done our best to create a good sounding model of analog gain and threw all of the cycles at that task.

        And, like most of what we do, our goal was to create an effect that's flexible and that offers a wide range of possibilities. We've researched lots of analog distortion pedals and found quite a variety of approaches. For just one example, some designers place an EQ circuit before the gain circuit, others place the EQ after the gain. Apart from the actual design of the EQ and gain, placement makes a big difference. One big advantage of doing this in the digital domain is that you can give the user flexibility that's simply impossible with an analog pedal and that's what we've tried to do with Sculpt. 

        Sculpt is designed to be a creative tool. A tool that allows you to sculpt your own sound. We'll include a bunch of presets as starting points but trust that some of you will go nuts (in a good way) and craft something unique.

        We're in QA with the next release of H9 software (which includes Sculpt and a few general improvements to the H9) and expect to announce it at Summer NAMM in a couple of weeks. 

        In any case, thanks for the request/suggestion. We're far from done with developing new stuff for the H9. 

      • #143571
        brock
        Participant
        AAgnello wrote:

        … Sculpt uses all of the H9’s CPU cycles to model the nonlinearities of analog circuits. It’s amazing, but not too surprising, that it takes lots of DSP to achieve better than cheesy sounding analog gain effects – not that there’s anything wrong with cheese if that’s what you’re going for. We’ve done our best to create a good sounding model of analog gain and threw all of the cycles at that task.

        And, like most of what we do, our goal was to create an effect that’s flexible and that offers a wide range of possibilities. We’ve researched lots of analog distortion pedals and found quite a variety of approaches …

        Sculpt is designed to be a creative tool. A tool that allows you to sculpt your own sound. We’ll include a bunch of presets as starting points but trust that some of you will go nuts (in a good way) and craft something unique …

        And that’s why many of us continue to invest in Eventide effects.  The philosophy bleeds through on that video teaser.  Vernon Reid absolutely RIPS through that EQ from 1:20 (“What Is That Sound”).

    • #143564
      entreat69
      Participant

      Very nice. Thank you very much for the very informative description of what “The Sculpt” algorithm is. The ability to shape the sound with flexible placement of the EQ stage before or after the Gain stage is definitely spot on. Yes! I’m really looking forward to experimenting and using it in my rig for both live and recordings.

       

    • #143566
      Bodde
      Participant

      ok no problem. I am happy with every new algo for the H9. I am sure it will be great!

      It is just my personal wish for more combined algos so that the H9 can also be used as a standalone unit without needing to hook up other effect pedals. That would make it even more flexible. Love the SpaceTime algo because of that.

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